Academic Journal

Playable Serious Games for Studying and Programming Computational STEM and Informatics Applications of Distributed and Parallel Computer Architectures

Λεπτομέρειες βιβλιογραφικής εγγραφής
Τίτλος: Playable Serious Games for Studying and Programming Computational STEM and Informatics Applications of Distributed and Parallel Computer Architectures
Γλώσσα: English
Συγγραφείς: Amenyo, John-Thones
Πηγή: Journal of Educational Computing Research. 2012 47(4):351-370.
Διαθεσιμότητα: Baywood Publishing Company, Inc. 26 Austin Avenue, P.O. Box 337, Amityville, NY 11701. Tel: 800-638-7819; Tel: 631-691-1270; Fax: 631-691-1770; e-mail: info@baywood.com; Web site: http://baywood.com
Peer Reviewed: Y
Φυσική περιγραφή: PDF
Page Count: 20
Ημερομηνία έκδοσης: 2012
Τύπος εγγράφου: Journal Articles
Reports - Descriptive
Education Level: Adult Education
Higher Education
Postsecondary Education
Descriptors: Educational Games, Computer Games, Computer Uses in Education, Programming, Information Science, Computer Science Education, Computer System Design, STEM Education, Professional Personnel, Training Methods, Instructional Materials, Educational Strategies, Computer Simulation, College Instruction
ISSN: 0735-6331
Περίληψη: Carefully engineered playable games can serve as vehicles for students and practitioners to learn and explore the programming of advanced computer architectures to execute applications, such as high performance computing (HPC) and complex, inter-networked, distributed systems. The article presents families of playable games that are grounded in the concurrent, parallel, and distributed manipulations and processing of sequences. Some examples of such manipulations are games that involve pattern matching, recognition, alignment, transformation, and evolution of sequences.
Abstractor: As Provided
Number of References: 88
Entry Date: 2013
Σύνδεσμος πρόσβασης: https://baywood.metapress.com/link.asp?target=contribution&id=C382164612W4M379
Αριθμός Καταχώρησης: EJ991280
Βάση Δεδομένων: ERIC