Academic Journal

Content culturalization in games

Λεπτομέρειες βιβλιογραφικής εγγραφής
Τίτλος: Content culturalization in games
Συγγραφείς: PANFIL, Alexandrina
Στοιχεία εκδότη: Universitatea Tehnică a Moldovei
Έτος έκδοσης: 2024
Θεματικοί όροι: videotex, games, global gaming market
Περιγραφή: This paper explores the pivotal role of culturalization in video games, highlighting its significance beyond translation and localization. The study examines the key cultural variables: history, religion, stereotypes, and geopolitical imaginations, which are essential in adapting games for global markets. Case studies include the adaptation of "Animal Crossing" for American culture and the controversy surrounding Nintendo's renaming of Pikachu in Hong Kong. The paper concludes with strategic recommendations for effective culturalization in the gaming industry.
Τύπος εγγράφου: article in journal/newspaper
Περιγραφή αρχείου: application/pdf
Γλώσσα: English
Relation: Conferinţa tehnico-ştiinţifică a studenţilor, masteranzilor şi doctoranzilor = Technical Scientific Conference of Undergraduate, Master and PhD Students: Chişinău, 27-29 martie 2024. Vol. 4; http://repository.utm.md/handle/5014/28420
Διαθεσιμότητα: http://repository.utm.md/handle/5014/28420
Rights: Attribution-NonCommercial-NoDerivs 3.0 United States ; http://creativecommons.org/licenses/by-nc-nd/3.0/us/
Αριθμός Καταχώρησης: edsbas.F8347CA2
Βάση Δεδομένων: BASE