Academic Journal

Content culturalization in games

Bibliographic Details
Title: Content culturalization in games
Authors: PANFIL, Alexandrina
Publisher Information: Universitatea Tehnică a Moldovei
Publication Year: 2024
Subject Terms: videotex, games, global gaming market
Description: This paper explores the pivotal role of culturalization in video games, highlighting its significance beyond translation and localization. The study examines the key cultural variables: history, religion, stereotypes, and geopolitical imaginations, which are essential in adapting games for global markets. Case studies include the adaptation of "Animal Crossing" for American culture and the controversy surrounding Nintendo's renaming of Pikachu in Hong Kong. The paper concludes with strategic recommendations for effective culturalization in the gaming industry.
Document Type: article in journal/newspaper
File Description: application/pdf
Language: English
Relation: Conferinţa tehnico-ştiinţifică a studenţilor, masteranzilor şi doctoranzilor = Technical Scientific Conference of Undergraduate, Master and PhD Students: Chişinău, 27-29 martie 2024. Vol. 4; http://repository.utm.md/handle/5014/28420
Availability: http://repository.utm.md/handle/5014/28420
Rights: Attribution-NonCommercial-NoDerivs 3.0 United States ; http://creativecommons.org/licenses/by-nc-nd/3.0/us/
Accession Number: edsbas.F8347CA2
Database: BASE
Description
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