Nisiotis, L., Hadjiliasi, A., Bourguet, M., Krüger, J., Pedrosa, D., Dengel, A., . . . Richter, J. (2023). Work-in-Progress: Assessing the Feasibility of Playtesting Video Games Using Immersive Technologies as a Learning Method. https://doi.org/10.56198/ZH3JOITAS
Παραπομπή σε μορφή Chicago (17η εκδ.)Nisiotis, Louis, Aimilios Hadjiliasi, Marie-Luce Bourguet, Jule Krüger, Daniela Pedrosa, Andreas Dengel, Anasol Peña-Rios, και Jonathon Richter. Work-in-Progress: Assessing the Feasibility of Playtesting Video Games Using Immersive Technologies as a Learning Method. 2023. https://doi.org/10.56198/ZH3JOITAS.
Παραπομπή σε μορφή MLA (9th εκδ.)Nisiotis, Louis, et al. Work-in-Progress: Assessing the Feasibility of Playtesting Video Games Using Immersive Technologies as a Learning Method. 2023. https://doi.org/10.56198/ZH3JOITAS.