Book
Work-in-Progress: Assessing the Feasibility of Playtesting Video Games Using Immersive Technologies as a Learning Method
| Title: | Work-in-Progress: Assessing the Feasibility of Playtesting Video Games Using Immersive Technologies as a Learning Method |
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| Authors: | Nisiotis, Louis, Hadjiliasi, Aimilios |
| Contributors: | Bourguet, Marie-Luce, Krüger, Jule, Pedrosa, Daniela, Dengel, Andreas, Peña-Rios, Anasol, Richter, Jonathon |
| Publisher Information: | Immersive Learning Research Network |
| Publication Year: | 2023 |
| Collection: | University of Central Lancashire: CLOK - Central Lancashire Online Knowledge |
| Subject Terms: | I600 - Games, I610 - Computer games programming |
| Description: | This paper assesses the feasibility of playtesting video games using immersive technologies as a method to support learning games development. It presents a study where university students and professional game developers collaborated in playtesting video games under development as part of the learning outcomes of their course. Data was collected investigating students’ perceptions of the effectiveness of playtesting as a learning method, the immersiveness of the experience, its value to learning, and to their professional awareness. The results of this research indicate that using video games and immersive technologies to support learning has promising potentials when utilised meaningfully and structured accordingly to meet specific learning objectives. |
| Document Type: | book part |
| File Description: | application/pdf |
| Language: | English |
| Relation: | https://clok.uclan.ac.uk/id/eprint/46988/1/Work%20in%20Progress%20Assessing%20the%20Feasibility%20of%20Playtesting%20Video%20Games%20Using%20Immersive%20Technologies%20as%20a%20Learning%20Method.pdf; Nisiotis, Louis orcid iconorcid:0000-0002-8018-1352 and Hadjiliasi, Aimilios (2023) Work-in-Progress: Assessing the Feasibility of Playtesting Video Games Using Immersive Technologies as a Learning Method. In: Proceedings of 9th International Conference – Posters & Doctoral Colloquium, iLRN 2023. Immersive Learning Research Network. ISBN 978-1-7348995-5-9/23 |
| DOI: | 10.56198/ZH3JOITAS |
| Availability: | https://clok.uclan.ac.uk/id/eprint/46988/ https://clok.uclan.ac.uk/id/eprint/46988/1/Work%20in%20Progress%20Assessing%20the%20Feasibility%20of%20Playtesting%20Video%20Games%20Using%20Immersive%20Technologies%20as%20a%20Learning%20Method.pdf https://doi.org/10.56198/ZH3JOITAS |
| Rights: | cc_by_nc_nd_4 |
| Accession Number: | edsbas.7342E067 |
| Database: | BASE |
| DOI: | 10.56198/ZH3JOITAS |
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