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3D game engine design :
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Eberly, David H.
Published 2001
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Compression algorithms for real programmers
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Wayner, Peter
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3D game engine architecture :
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Eberly, David H.
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GPU gems :
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Fernando, Randima
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POSIX.4 :
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The awesome power of Direct 3D/Direct X
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Kovach, Peter J.
Published 1998
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