Δρόμος και τάξη: σχεδιασμός εκπαιδευτικών προγραμμάτων με άξονα το γκραφίτι και τη street art

How could a role-playing game, based on graffiti and street art, link notions regarding art history, sociology or artistic creation and raise awareness on issues like vandalism and people’s perspectives of public space? This is the main research question of this thesis. To answer that, the education...

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Bibliographic Details
Main Author: Ξηραδάκη, Πολυξένη
Other Authors: Χουρμουζιάδη, Αναστασία
Language:el_GR
Published: 2022
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Online Access:http://hdl.handle.net/11610/23688
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http://hdl.handle.net/11610/23688