Ανάπτυξη της ικανότητας των μαθητών της ΣΤ΄ τάξης του δημοτικού σχολείου να κατανοούν σύνθετες προγραμματιστικές έννοιες, μέσω της χρήσης παιγνιώδους προγραμματιστικού περιβάλλοντος
Purpose: This project aims to investigate if the visual programming environment of Kodu, can help 6th grade primary students to understand complex programming concepts. Design / methodology / approach: For that purpose, a research was conducted in three different primary schools in Attica. From eac...
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https://vsmart.lib.aegean.gr/webopac/List.csp?SearchT1=%CE%9C%CF%80%CE%BF%CF%8D%CE%BA%CE%BB%CE%B1&Index1=Keywordsbib&Database=1&SearchMethod=Find_1&SearchTerm1=%CE%9C%CF%80%CE%BF%CF%8D%CE%BA%CE%BB%CE%B1&OpacLanguage=gre&Profile=Default&EncodedRequest=*AB*D4*DA*23*A3*93Vp*89*CD*E9n*E7*1Dw*7F&EncodedQuery=*AB*D4*DA*23*A3*93Vp*89*CD*E9n*E7*1Dw*7F&Source=SysQR&PageType=Start&PreviousList=RecordListFind&WebPageNr=1&NumberToRetrieve=50&WebAction=NewSearch&StartValue=0&RowRepeat=0&ExtraInfo=&SortIndex=Year&SortDirection=-1&Resource=&SavingIndicator=&RestrType=&RestrTerms=&RestrShowAll=&LinkToIndex=http://hdl.handle.net/11610/22004