Real-time cinematography for games
Αποθηκεύτηκε σε:
| Κύριος συγγραφέας: | |
|---|---|
| Μορφή: | Βιβλίο |
| Γλώσσα: | English |
| Δημοσίευση: |
Hingham, Mass. :
Charles River Media,
c2005
|
| Σειρά: | Game development series (Charles River Media (Firm))
|
| Θέματα: | |
| Ετικέτες: |
Προσθήκη ετικέτας
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MARC
| LEADER | 00000nam a2200000 i 4500 | ||
|---|---|---|---|
| 001 | 1/80124 | ||
| 008 | 080402s2005 eng d | ||
| 020 | |a 1-58450-308-4 | ||
| 035 | |l 10096135 | ||
| 040 | |a GR-MY-UA |b gre |e aacr | ||
| 041 | 0 | |a eng | |
| 082 | 0 | |a 794.81526 |2 (22) | |
| 100 | 1 | |a Hawkins, Brian |q (Brian M.) | |
| 245 | 1 | 0 | |a Real-time cinematography for games / |c Brian Hawkins |
| 260 | |a Hingham, Mass. : |b Charles River Media, |c c2005 | ||
| 300 | |a xxiv, 326 σ.; |b εικ. (μερικές έγχρ.); |c 24 εκ. | ||
| 490 | 1 | |a Charles River Media game development series | |
| 504 | |a Βιβλιογραφία: σ. 313-315. Ευρετήριο | ||
| 650 | 0 | 0 | |a Computer games |x Programming. |
| 650 | 0 | 0 | |a Computer games |x Design. |
| 650 | 0 | 0 | |a Cinematography. |
| 830 | 0 | |a Game development series (Charles River Media (Firm)) | |
| 852 | |a INST |b SYROS |e 20080402 |h 794.81526 HAW |p 005500006211 |q 005500006211 |t BK |y 0 | ||
| 901 | |a BIBL5-2008-1 | ||
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| 970 | |a ΚΑΓΙΑΒΑ |b ΕΙΡΗΝΗ |z 2008/04/02 | ||