Zerbst, S., & Duvel, O. (2004). 3D game engine programming. Thomson Course Technology.
Chicago Style (17th ed.) CitationZerbst, Stefan, and Oliver Duvel. 3D Game Engine Programming. Boston, MA: Thomson Course Technology, 2004.
MLA (9th ed.) CitationZerbst, Stefan, and Oliver Duvel. 3D Game Engine Programming. Thomson Course Technology, 2004.
Warning: These citations may not always be 100% accurate.