Academic Journal
Enhancing SQL Programming Assessments through Educational Games: A Gamified Approach
| Τίτλος: | Enhancing SQL Programming Assessments through Educational Games: A Gamified Approach |
|---|---|
| Γλώσσα: | English |
| Συγγραφείς: | Tamas Balla, Sandor Kiraly, Roland Kiraly |
| Πηγή: | Discover Education. 2025 4. |
| Διαθεσιμότητα: | Springer. Available from: Springer Nature. One New York Plaza, Suite 4600, New York, NY 10004. Tel: 800-777-4643; Tel: 212-460-1500; Fax: 212-460-1700; e-mail: customerservice@springernature.com; Web site: https://link.springer.com/ |
| Peer Reviewed: | Y |
| Page Count: | 20 |
| Ημερομηνία έκδοσης: | 2025 |
| Τύπος εγγράφου: | Journal Articles Reports - Research |
| Education Level: | Higher Education Postsecondary Education |
| Descriptors: | Educational Games, Gamification, Programming, Programming Languages, Computer Science Education, Algorithms, Undergraduate Students, Game Based Learning, Student Evaluation, Evaluation Methods, Performance Based Assessment, Alternative Assessment |
| DOI: | 10.1007/s44217-025-00819-6 |
| ISSN: | 2731-5525 |
| Περίληψη: | Educational games have gained widespread interest among teachers and researchers across various fields due to their capacity to engage students, foster active participation, and improve learning outcomes. In the context of computer programming, which demands significant cognitive effort, the use of educational games has grown substantially. While programming often emphasizes algorithmic thinking, Structured Query Language (SQL) requires a distinct, declarative approach. To address this, we developed an SQL learning portal featuring six educational games. Our portal offers comprehensive learning materials for students wishing to acquire proficiency in various SQL statements, including SELECT, UPDATE, DELETE and more. This study examines the impact of incorporating games into an online SQL learning environment on students' performance in programming assessments. A total of 251 undergraduate students, aged 19 to 24, participated in the research. The students completed four assessments. They performed notably better in the game-based assessments (average score: 75.36%) than in the traditional assessment (55.25%), with the first two games yielding particularly strong results, while performance in the third game remained comparable to that of the traditional test. These findings suggest that games can be effectively utilized not only as preparation tools for SQL assessments but also as an alternative method for conducting them. |
| Abstractor: | As Provided |
| Entry Date: | 2025 |
| Αριθμός Καταχώρησης: | EJ1489140 |
| Βάση Δεδομένων: | ERIC |
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| Items | – Name: Title Label: Title Group: Ti Data: Enhancing SQL Programming Assessments through Educational Games: A Gamified Approach – Name: Language Label: Language Group: Lang Data: English – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Tamas+Balla%22">Tamas Balla</searchLink><br /><searchLink fieldCode="AR" term="%22Sandor+Kiraly%22">Sandor Kiraly</searchLink><br /><searchLink fieldCode="AR" term="%22Roland+Kiraly%22">Roland Kiraly</searchLink> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="SO" term="%22Discover+Education%22"><i>Discover Education</i></searchLink>. 2025 4. – Name: Avail Label: Availability Group: Avail Data: Springer. Available from: Springer Nature. One New York Plaza, Suite 4600, New York, NY 10004. Tel: 800-777-4643; Tel: 212-460-1500; Fax: 212-460-1700; e-mail: customerservice@springernature.com; Web site: https://link.springer.com/ – Name: PeerReviewed Label: Peer Reviewed Group: SrcInfo Data: Y – Name: Pages Label: Page Count Group: Src Data: 20 – Name: DatePubCY Label: Publication Date Group: Date Data: 2025 – Name: TypeDocument Label: Document Type Group: TypDoc Data: Journal Articles<br />Reports - Research – Name: Audience Label: Education Level Group: Audnce Data: <searchLink fieldCode="EL" term="%22Higher+Education%22">Higher Education</searchLink><br /><searchLink fieldCode="EL" term="%22Postsecondary+Education%22">Postsecondary Education</searchLink> – Name: Subject Label: Descriptors Group: Su Data: <searchLink fieldCode="DE" term="%22Educational+Games%22">Educational Games</searchLink><br /><searchLink fieldCode="DE" term="%22Gamification%22">Gamification</searchLink><br /><searchLink fieldCode="DE" term="%22Programming%22">Programming</searchLink><br /><searchLink fieldCode="DE" term="%22Programming+Languages%22">Programming Languages</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+Science+Education%22">Computer Science Education</searchLink><br /><searchLink fieldCode="DE" term="%22Algorithms%22">Algorithms</searchLink><br /><searchLink fieldCode="DE" term="%22Undergraduate+Students%22">Undergraduate Students</searchLink><br /><searchLink fieldCode="DE" term="%22Game+Based+Learning%22">Game Based Learning</searchLink><br /><searchLink fieldCode="DE" term="%22Student+Evaluation%22">Student Evaluation</searchLink><br /><searchLink fieldCode="DE" term="%22Evaluation+Methods%22">Evaluation Methods</searchLink><br /><searchLink fieldCode="DE" term="%22Performance+Based+Assessment%22">Performance Based Assessment</searchLink><br /><searchLink fieldCode="DE" term="%22Alternative+Assessment%22">Alternative Assessment</searchLink> – Name: DOI Label: DOI Group: ID Data: 10.1007/s44217-025-00819-6 – Name: ISSN Label: ISSN Group: ISSN Data: 2731-5525 – Name: Abstract Label: Abstract Group: Ab Data: Educational games have gained widespread interest among teachers and researchers across various fields due to their capacity to engage students, foster active participation, and improve learning outcomes. In the context of computer programming, which demands significant cognitive effort, the use of educational games has grown substantially. While programming often emphasizes algorithmic thinking, Structured Query Language (SQL) requires a distinct, declarative approach. To address this, we developed an SQL learning portal featuring six educational games. Our portal offers comprehensive learning materials for students wishing to acquire proficiency in various SQL statements, including SELECT, UPDATE, DELETE and more. This study examines the impact of incorporating games into an online SQL learning environment on students' performance in programming assessments. A total of 251 undergraduate students, aged 19 to 24, participated in the research. The students completed four assessments. They performed notably better in the game-based assessments (average score: 75.36%) than in the traditional assessment (55.25%), with the first two games yielding particularly strong results, while performance in the third game remained comparable to that of the traditional test. These findings suggest that games can be effectively utilized not only as preparation tools for SQL assessments but also as an alternative method for conducting them. – Name: AbstractInfo Label: Abstractor Group: Ab Data: As Provided – Name: DateEntry Label: Entry Date Group: Date Data: 2025 – Name: AN Label: Accession Number Group: ID Data: EJ1489140 |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1489140 |
| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1007/s44217-025-00819-6 Languages: – Text: English PhysicalDescription: Pagination: PageCount: 20 Subjects: – SubjectFull: Educational Games Type: general – SubjectFull: Gamification Type: general – SubjectFull: Programming Type: general – SubjectFull: Programming Languages Type: general – SubjectFull: Computer Science Education Type: general – SubjectFull: Algorithms Type: general – SubjectFull: Undergraduate Students Type: general – SubjectFull: Game Based Learning Type: general – SubjectFull: Student Evaluation Type: general – SubjectFull: Evaluation Methods Type: general – SubjectFull: Performance Based Assessment Type: general – SubjectFull: Alternative Assessment Type: general Titles: – TitleFull: Enhancing SQL Programming Assessments through Educational Games: A Gamified Approach Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Tamas Balla – PersonEntity: Name: NameFull: Sandor Kiraly – PersonEntity: Name: NameFull: Roland Kiraly IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 12 Type: published Y: 2025 Identifiers: – Type: issn-electronic Value: 2731-5525 Numbering: – Type: volume Value: 4 Titles: – TitleFull: Discover Education Type: main |
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