Academic Journal
Wargames as Pedagogical Tools: Using Wargames for Higher Education
| Τίτλος: | Wargames as Pedagogical Tools: Using Wargames for Higher Education |
|---|---|
| Γλώσσα: | English |
| Συγγραφείς: | Michael Fowler |
| Πηγή: | Journal of Political Science Education. 2025 21(1):163-182. |
| Διαθεσιμότητα: | Routledge. Available from: Taylor & Francis, Ltd. 530 Walnut Street Suite 850, Philadelphia, PA 19106. Tel: 800-354-1420; Tel: 215-625-8900; Fax: 215-207-0050; Web site: http://www.tandf.co.uk/journals |
| Peer Reviewed: | Y |
| Page Count: | 20 |
| Ημερομηνία έκδοσης: | 2025 |
| Τύπος εγγράφου: | Journal Articles Reports - Descriptive |
| Education Level: | Higher Education Postsecondary Education |
| Descriptors: | College Students, College Faculty, Educational Games, Computer Games, Computer Simulation, War, Active Learning, Learning Objectives, Computer Software Selection, Instructional Material Evaluation, Curriculum Development, Positive Reinforcement, Goal Orientation, Student Motivation |
| DOI: | 10.1080/15512169.2024.2349549 |
| ISSN: | 1551-2169 1551-2177 |
| Περίληψη: | Wargames and crisis simulations can be useful pedagogical tools when deliberately used. This paper explores the spectrum of pedagogical objectives; what use are wargames for learning? What types of objectives can they explore? How do you align the learning objectives with the right type of game? The paper leverages Bloom's Taxonomy of learning as a method to guide game selection according to the desired classroom learning objective. For each type of game, the paper identifies lessons from higher education classroom use that others should consider before applying their own wargame. |
| Abstractor: | As Provided |
| Entry Date: | 2025 |
| Αριθμός Καταχώρησης: | EJ1458815 |
| Βάση Δεδομένων: | ERIC |
| FullText | Text: Availability: 0 |
|---|---|
| Header | DbId: eric DbLabel: ERIC An: EJ1458815 AccessLevel: 3 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 0 |
| IllustrationInfo | |
| Items | – Name: Title Label: Title Group: Ti Data: Wargames as Pedagogical Tools: Using Wargames for Higher Education – Name: Language Label: Language Group: Lang Data: English – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Michael+Fowler%22">Michael Fowler</searchLink> – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="SO" term="%22Journal+of+Political+Science+Education%22"><i>Journal of Political Science Education</i></searchLink>. 2025 21(1):163-182. – Name: Avail Label: Availability Group: Avail Data: Routledge. Available from: Taylor & Francis, Ltd. 530 Walnut Street Suite 850, Philadelphia, PA 19106. Tel: 800-354-1420; Tel: 215-625-8900; Fax: 215-207-0050; Web site: http://www.tandf.co.uk/journals – Name: PeerReviewed Label: Peer Reviewed Group: SrcInfo Data: Y – Name: Pages Label: Page Count Group: Src Data: 20 – Name: DatePubCY Label: Publication Date Group: Date Data: 2025 – Name: TypeDocument Label: Document Type Group: TypDoc Data: Journal Articles<br />Reports - Descriptive – Name: Audience Label: Education Level Group: Audnce Data: <searchLink fieldCode="EL" term="%22Higher+Education%22">Higher Education</searchLink><br /><searchLink fieldCode="EL" term="%22Postsecondary+Education%22">Postsecondary Education</searchLink> – Name: Subject Label: Descriptors Group: Su Data: <searchLink fieldCode="DE" term="%22College+Students%22">College Students</searchLink><br /><searchLink fieldCode="DE" term="%22College+Faculty%22">College Faculty</searchLink><br /><searchLink fieldCode="DE" term="%22Educational+Games%22">Educational Games</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+Games%22">Computer Games</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+Simulation%22">Computer Simulation</searchLink><br /><searchLink fieldCode="DE" term="%22War%22">War</searchLink><br /><searchLink fieldCode="DE" term="%22Active+Learning%22">Active Learning</searchLink><br /><searchLink fieldCode="DE" term="%22Learning+Objectives%22">Learning Objectives</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+Software+Selection%22">Computer Software Selection</searchLink><br /><searchLink fieldCode="DE" term="%22Instructional+Material+Evaluation%22">Instructional Material Evaluation</searchLink><br /><searchLink fieldCode="DE" term="%22Curriculum+Development%22">Curriculum Development</searchLink><br /><searchLink fieldCode="DE" term="%22Positive+Reinforcement%22">Positive Reinforcement</searchLink><br /><searchLink fieldCode="DE" term="%22Goal+Orientation%22">Goal Orientation</searchLink><br /><searchLink fieldCode="DE" term="%22Student+Motivation%22">Student Motivation</searchLink> – Name: DOI Label: DOI Group: ID Data: 10.1080/15512169.2024.2349549 – Name: ISSN Label: ISSN Group: ISSN Data: 1551-2169<br />1551-2177 – Name: Abstract Label: Abstract Group: Ab Data: Wargames and crisis simulations can be useful pedagogical tools when deliberately used. This paper explores the spectrum of pedagogical objectives; what use are wargames for learning? What types of objectives can they explore? How do you align the learning objectives with the right type of game? The paper leverages Bloom's Taxonomy of learning as a method to guide game selection according to the desired classroom learning objective. For each type of game, the paper identifies lessons from higher education classroom use that others should consider before applying their own wargame. – Name: AbstractInfo Label: Abstractor Group: Ab Data: As Provided – Name: DateEntry Label: Entry Date Group: Date Data: 2025 – Name: AN Label: Accession Number Group: ID Data: EJ1458815 |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=eric&AN=EJ1458815 |
| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1080/15512169.2024.2349549 Languages: – Text: English PhysicalDescription: Pagination: PageCount: 20 StartPage: 163 Subjects: – SubjectFull: College Students Type: general – SubjectFull: College Faculty Type: general – SubjectFull: Educational Games Type: general – SubjectFull: Computer Games Type: general – SubjectFull: Computer Simulation Type: general – SubjectFull: War Type: general – SubjectFull: Active Learning Type: general – SubjectFull: Learning Objectives Type: general – SubjectFull: Computer Software Selection Type: general – SubjectFull: Instructional Material Evaluation Type: general – SubjectFull: Curriculum Development Type: general – SubjectFull: Positive Reinforcement Type: general – SubjectFull: Goal Orientation Type: general – SubjectFull: Student Motivation Type: general Titles: – TitleFull: Wargames as Pedagogical Tools: Using Wargames for Higher Education Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Michael Fowler IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 01 Type: published Y: 2025 Identifiers: – Type: issn-print Value: 1551-2169 – Type: issn-electronic Value: 1551-2177 Numbering: – Type: volume Value: 21 – Type: issue Value: 1 Titles: – TitleFull: Journal of Political Science Education Type: main |
| ResultId | 1 |