Academic Journal

'Hear' and 'Play' Students Misconceptions on Concurrent Programming Using Sonic Pi

Bibliographic Details
Title: 'Hear' and 'Play' Students Misconceptions on Concurrent Programming Using Sonic Pi
Language: English
Authors: Daniele Traversaro, Giorgio Delzanno, Giovanna Guerrini
Source: Informatics in Education. 2024 23(3):679-718.
Availability: Vilnius University Institute of Mathematics and Informatics, Lithuanian Academy of Sciences. Akademjos str. 4, Vilnius LT 08663 Lithuania. Tel: +37-5-21-09300; Fax: +37-5-27-29209; e-mail: info@mii.vu.lt; Web site: https://infedu.vu.lt/journal/INFEDU
Peer Reviewed: Y
Page Count: 40
Publication Date: 2024
Document Type: Journal Articles
Reports - Research
Tests/Questionnaires
Education Level: Higher Education
Postsecondary Education
Descriptors: Misconceptions, Programming Languages, Computer Science Education, Undergraduate Students, Introductory Courses, Teamwork, Difficulty Level, Comparative Analysis, Intervention, Teaching Methods, Music, Coding, Transfer of Training, Computer Software, Task Analysis, Student Attitudes, Programming
ISSN: 1648-5831
2335-8971
Abstract: Concurrency is a complex to learn topic that is becoming more and more relevant, such that many undergraduate Computer Science curricula are introducing it in introductory programming courses. This paper investigates the combined use of Sonic Pi and Team-Based Learning to mitigate the difficulties in early exposure to concurrency. Sonic Pi, a domain-specific music language, provides great support for "playing" with concurrency, and "hearing" common problems such as data races and lack of synchronization among different concurrent threads. More specifically, the paper focuses on students' misconceptions regarding concurrency in Sonic Pi and compares them to those arising in traditional concurrent programming languages. In addition, it preliminarily explores knowledge transfer from Sonic Pi to C/C++. The approach has been applied in two teaching experiments with undergraduate students in our University involving 184 participants. Our investigations bring out the need to address misconceptions through targeted interventions for a clear understanding of concurrent programming concepts. Sonic Pi's simplified abstraction and domain-specific flavor has demonstrated to be effective, especially for first-year students.
Abstractor: As Provided
Entry Date: 2024
Accession Number: EJ1443786
Database: ERIC
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  Data: 'Hear' and 'Play' Students Misconceptions on Concurrent Programming Using Sonic Pi
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  Data: <searchLink fieldCode="AR" term="%22Daniele+Traversaro%22">Daniele Traversaro</searchLink><br /><searchLink fieldCode="AR" term="%22Giorgio+Delzanno%22">Giorgio Delzanno</searchLink><br /><searchLink fieldCode="AR" term="%22Giovanna+Guerrini%22">Giovanna Guerrini</searchLink>
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  Data: <searchLink fieldCode="SO" term="%22Informatics+in+Education%22"><i>Informatics in Education</i></searchLink>. 2024 23(3):679-718.
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  Data: Vilnius University Institute of Mathematics and Informatics, Lithuanian Academy of Sciences. Akademjos str. 4, Vilnius LT 08663 Lithuania. Tel: +37-5-21-09300; Fax: +37-5-27-29209; e-mail: info@mii.vu.lt; Web site: https://infedu.vu.lt/journal/INFEDU
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  Data: 40
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  Data: Concurrency is a complex to learn topic that is becoming more and more relevant, such that many undergraduate Computer Science curricula are introducing it in introductory programming courses. This paper investigates the combined use of Sonic Pi and Team-Based Learning to mitigate the difficulties in early exposure to concurrency. Sonic Pi, a domain-specific music language, provides great support for "playing" with concurrency, and "hearing" common problems such as data races and lack of synchronization among different concurrent threads. More specifically, the paper focuses on students' misconceptions regarding concurrency in Sonic Pi and compares them to those arising in traditional concurrent programming languages. In addition, it preliminarily explores knowledge transfer from Sonic Pi to C/C++. The approach has been applied in two teaching experiments with undergraduate students in our University involving 184 participants. Our investigations bring out the need to address misconceptions through targeted interventions for a clear understanding of concurrent programming concepts. Sonic Pi's simplified abstraction and domain-specific flavor has demonstrated to be effective, especially for first-year students.
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  Data: EJ1443786
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    Languages:
      – Text: English
    PhysicalDescription:
      Pagination:
        PageCount: 40
        StartPage: 679
    Subjects:
      – SubjectFull: Misconceptions
        Type: general
      – SubjectFull: Programming Languages
        Type: general
      – SubjectFull: Computer Science Education
        Type: general
      – SubjectFull: Undergraduate Students
        Type: general
      – SubjectFull: Introductory Courses
        Type: general
      – SubjectFull: Teamwork
        Type: general
      – SubjectFull: Difficulty Level
        Type: general
      – SubjectFull: Comparative Analysis
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      – SubjectFull: Intervention
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      – SubjectFull: Teaching Methods
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      – SubjectFull: Music
        Type: general
      – SubjectFull: Coding
        Type: general
      – SubjectFull: Transfer of Training
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      – SubjectFull: Computer Software
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      – SubjectFull: Task Analysis
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      – SubjectFull: Student Attitudes
        Type: general
      – SubjectFull: Programming
        Type: general
    Titles:
      – TitleFull: 'Hear' and 'Play' Students Misconceptions on Concurrent Programming Using Sonic Pi
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            NameFull: Daniele Traversaro
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            NameFull: Giorgio Delzanno
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            NameFull: Giovanna Guerrini
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              Y: 2024
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