Educational game for aid in literacy process: Comparative study between kinect and mouse use as interaction and motivation way

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Τίτλος: Educational game for aid in literacy process: Comparative study between kinect and mouse use as interaction and motivation way
Συγγραφείς: Martins, Valeria Farinazzo, Niedermeyer, Andrea, de Paiva Guimaraes, Marcelo
Πηγή: 2016 XI Latin American Conference on Learning Objects and Technology (LACLO) Learning Objects and Technology (LACLO), Latin American Conference on. :1-9 Oct, 2016
Relation: 2016 XI Latin American Conference on Learning Objects and Technology (LACLO)
Βάση Δεδομένων: IEEE Xplore Digital Library
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        Value: 10.1109/LACLO.2016.7751797
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