Sun, L., Ye, S., Li, H., Hou, C., & Li, Y. (2026). An Efficient Command Processing Method for Multi-Agent Simulation Based on Lightweight Binary Messages and Dynamic Priority Scheduling. 2026 IEEE 27th China Conference on System Simulation Technology and its Applications (CCSSTA), System Simulation Technology and its Applications (CCSSTA), 2026 IEEE 27th China Conference on, 930. https://doi.org/10.1109/CCSSTA69471.2026.11635788
Chicago Style (17th ed.) CitationSun, Lei, Shuai Ye, Hao Li, Changsheng Hou, and Yishi Li. "An Efficient Command Processing Method for Multi-Agent Simulation Based on Lightweight Binary Messages and Dynamic Priority Scheduling." 2026 IEEE 27th China Conference on System Simulation Technology and Its Applications (CCSSTA), System Simulation Technology and Its Applications (CCSSTA), 2026 IEEE 27th China Conference on 2026: 930. https://doi.org/10.1109/CCSSTA69471.2026.11635788.
MLA (9th ed.) CitationSun, Lei, et al. "An Efficient Command Processing Method for Multi-Agent Simulation Based on Lightweight Binary Messages and Dynamic Priority Scheduling." 2026 IEEE 27th China Conference on System Simulation Technology and Its Applications (CCSSTA), System Simulation Technology and Its Applications (CCSSTA), 2026 IEEE 27th China Conference on, 2026, p. 930, https://doi.org/10.1109/CCSSTA69471.2026.11635788.