S, A. (2026). Evolving NPCs: Leveraging AI to Create Reactive In-Game Characters. 2026 International Conference on Emerging Smart Computing and Informatics (ESCI), Emerging Smart Computing and Informatics (ESCI), 2026 International Conference on, 1. https://doi.org/10.1109/ESCI68015.2026.11493267
Παραπομπή σε μορφή Chicago (17η εκδ.)S, Aravindhan. "Evolving NPCs: Leveraging AI to Create Reactive In-Game Characters." 2026 International Conference on Emerging Smart Computing and Informatics (ESCI), Emerging Smart Computing and Informatics (ESCI), 2026 International Conference on 2026: 1. https://doi.org/10.1109/ESCI68015.2026.11493267.
Παραπομπή σε μορφή MLA (9th εκδ.)S, Aravindhan. "Evolving NPCs: Leveraging AI to Create Reactive In-Game Characters." 2026 International Conference on Emerging Smart Computing and Informatics (ESCI), Emerging Smart Computing and Informatics (ESCI), 2026 International Conference on, 2026, p. 1, https://doi.org/10.1109/ESCI68015.2026.11493267.