Jintapitak, M. (2026). Gamified Mobile Edutainment for Cultural Heritage Learning: A Design-Based Research Study of Tai Ethnic Cultures in Lanna. Journal of Mobile Multimedia, Mobile Multimedia, Journal of, Journal of Mobile Multi., 22(1), 151. https://doi.org/10.13052/jmm1550-4646.2216
Παραπομπή σε μορφή Chicago (17η εκδ.)Jintapitak, Manissaward. "Gamified Mobile Edutainment for Cultural Heritage Learning: A Design-Based Research Study of Tai Ethnic Cultures in Lanna." Journal of Mobile Multimedia, Mobile Multimedia, Journal of, Journal of Mobile Multi. 22, no. 1 (2026): 151. https://doi.org/10.13052/jmm1550-4646.2216.
Παραπομπή σε μορφή MLA (9th εκδ.)Jintapitak, Manissaward. "Gamified Mobile Edutainment for Cultural Heritage Learning: A Design-Based Research Study of Tai Ethnic Cultures in Lanna." Journal of Mobile Multimedia, Mobile Multimedia, Journal of, Journal of Mobile Multi., vol. 22, no. 1, 2026, p. 151, https://doi.org/10.13052/jmm1550-4646.2216.