Punam, S. R., Almusawi, M., Anjaneyulu, M., D, J., Velmurugan, R., Al-Hayaly, A. U., & Sedeeq Baker, A. (2025). Adaptive Gamification Framework for Computer Science Education Using Machine Learning-Based Dynamic Difficulty Adjustment. 2025 3rd International Conference on Cyber Resilience (ICCR), Cyber Resilience (ICCR), 2025 3rd International Conference on, 1. https://doi.org/10.1109/ICCR67387.2025.11292302
Παραπομπή σε μορφή Chicago (17η εκδ.)Punam, Sumit Ramswami, Muntather Almusawi, M. Anjaneyulu, Jansirani D, R. Velmurugan, Ali Usama Al-Hayaly, και Ahmed Sedeeq Baker. "Adaptive Gamification Framework for Computer Science Education Using Machine Learning-Based Dynamic Difficulty Adjustment." 2025 3rd International Conference on Cyber Resilience (ICCR), Cyber Resilience (ICCR), 2025 3rd International Conference on 2025: 1. https://doi.org/10.1109/ICCR67387.2025.11292302.
Παραπομπή σε μορφή MLA (9th εκδ.)Punam, Sumit Ramswami, et al. "Adaptive Gamification Framework for Computer Science Education Using Machine Learning-Based Dynamic Difficulty Adjustment." 2025 3rd International Conference on Cyber Resilience (ICCR), Cyber Resilience (ICCR), 2025 3rd International Conference on, 2025, p. 1, https://doi.org/10.1109/ICCR67387.2025.11292302.