IoT-Based Serious Game for Promoting the Psychomotor Competencies

Λεπτομέρειες βιβλιογραφικής εγγραφής
Τίτλος: IoT-Based Serious Game for Promoting the Psychomotor Competencies
Συγγραφείς: Tangworakitthaworn, Preecha, Kurirung, Wanus, Luamsai, Napawan, Sotthana, Wiraporn
Πηγή: 2025 17th International Conference on Knowledge and Smart Technology (KST) Knowledge and Smart Technology (KST), 2025 17th International Conference on. :255-259 Feb, 2025
Relation: 2025 17th International Conference on Knowledge and Smart Technology (KST)
Βάση Δεδομένων: IEEE Xplore Digital Library