APA (7th ed.) Citation

Tangworakitthaworn, P., Kurirung, W., Luamsai, N., & Sotthana, W. (2025). IoT-Based Serious Game for Promoting the Psychomotor Competencies. 2025 17th International Conference on Knowledge and Smart Technology (KST), Knowledge and Smart Technology (KST), 2025 17th International Conference on, 255. https://doi.org/10.1109/KST65016.2025.11003332

Chicago Style (17th ed.) Citation

Tangworakitthaworn, Preecha, Wanus Kurirung, Napawan Luamsai, and Wiraporn Sotthana. "IoT-Based Serious Game for Promoting the Psychomotor Competencies." 2025 17th International Conference on Knowledge and Smart Technology (KST), Knowledge and Smart Technology (KST), 2025 17th International Conference on 2025: 255. https://doi.org/10.1109/KST65016.2025.11003332.

MLA (9th ed.) Citation

Tangworakitthaworn, Preecha, et al. "IoT-Based Serious Game for Promoting the Psychomotor Competencies." 2025 17th International Conference on Knowledge and Smart Technology (KST), Knowledge and Smart Technology (KST), 2025 17th International Conference on, 2025, p. 255, https://doi.org/10.1109/KST65016.2025.11003332.

Warning: These citations may not always be 100% accurate.