eBook
An Artist's Guide to Programming : A Graphical Introduction
| Τίτλος: | An Artist's Guide to Programming : A Graphical Introduction |
|---|---|
| Περιγραφή: | Learn to program with visual examples. Programs increase in complexity as you progress — from drawing a circle to 3D graphics, animations, and simulations.A Graphical Introduction to Programming teaches computer programming with the aid of 100 example programs, each of which integrates graphical or sound output. The Processing-language-based examples range from drawing a circle and animating bouncing balls to 3D graphics, audio visualization, and interactive games. Readers learn core programming concepts like conditions, loops, arrays, strings and functions, as well as how to use Processing to draw lines, shapes, and 3D objects. They'll learn key computer graphics concepts like manipulating images, animating text, mapping textures onto objects, and working with video. Advanced examples include sound effects and audio visualization, network communication, 3D geometry and animation, simulations of snow and smoke, predator-prey populations, and interactive games. |
| Συγγραφείς: | Jim Parker |
| Resource Type: | eBook. |
| Θέματα: | Microcomputers--Programming, Processing (Computer program language), Multimedia systems, Computer graphics, Java (Computer program language) |
| Categories: | COMPUTERS / Programming / Open Source, COMPUTERS / Software Development & Engineering / Computer Graphics, COMPUTERS / Programming / Games |
| Βάση Δεδομένων: | eBook Index |
| FullText | Text: Availability: 0 |
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| Header | DbId: edsebk DbLabel: eBook Index An: 2807611 RelevancyScore: 962 AccessLevel: 6 PubType: eBook PubTypeId: ebook PreciseRelevancyScore: 962.24267578125 |
| IllustrationInfo | |
| Items | – Name: Title Label: Title Group: Ti Data: An Artist's Guide to Programming : A Graphical Introduction – Name: Abstract Label: Description Group: Ab Data: Learn to program with visual examples. Programs increase in complexity as you progress — from drawing a circle to 3D graphics, animations, and simulations.A Graphical Introduction to Programming teaches computer programming with the aid of 100 example programs, each of which integrates graphical or sound output. The Processing-language-based examples range from drawing a circle and animating bouncing balls to 3D graphics, audio visualization, and interactive games. Readers learn core programming concepts like conditions, loops, arrays, strings and functions, as well as how to use Processing to draw lines, shapes, and 3D objects. They'll learn key computer graphics concepts like manipulating images, animating text, mapping textures onto objects, and working with video. Advanced examples include sound effects and audio visualization, network communication, 3D geometry and animation, simulations of snow and smoke, predator-prey populations, and interactive games. – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Jim+Parker%22">Jim Parker</searchLink> – Name: TypePub Label: Resource Type Group: TypPub Data: eBook. – Name: Subject Label: Subjects Group: Su Data: <searchLink fieldCode="DE" term="%22Microcomputers--Programming%22">Microcomputers--Programming</searchLink><br /><searchLink fieldCode="DE" term="%22Processing+%28Computer+program+language%29%22">Processing (Computer program language)</searchLink><br /><searchLink fieldCode="DE" term="%22Multimedia+systems%22">Multimedia systems</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+graphics%22">Computer graphics</searchLink><br /><searchLink fieldCode="DE" term="%22Java+%28Computer+program+language%29%22">Java (Computer program language)</searchLink> – Name: SubjectBISAC Label: Categories Group: Su Data: <searchLink fieldCode="ZK" term="%22COMPUTERS+%2F+Programming+%2F+Open+Source%22">COMPUTERS / Programming / Open Source</searchLink><br /><searchLink fieldCode="ZK" term="%22COMPUTERS+%2F+Software+Development+%26+Engineering+%2F+Computer+Graphics%22">COMPUTERS / Software Development & Engineering / Computer Graphics</searchLink><br /><searchLink fieldCode="ZK" term="%22COMPUTERS+%2F+Programming+%2F+Games%22">COMPUTERS / Programming / Games</searchLink> |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsebk&AN=2807611 |
| RecordInfo | BibRecord: BibEntity: Classifications: – Code: 006.7 Scheme: ddc Type: prePub Languages: – Code: eng Text: English Subjects: – SubjectFull: Microcomputers--Programming Type: general – SubjectFull: Processing (Computer program language) Type: general – SubjectFull: Multimedia systems Type: general – SubjectFull: Computer graphics Type: general – SubjectFull: Java (Computer program language) Type: general Titles: – TitleFull: An Artist's Guide to Programming : A Graphical Introduction Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Jim Parker – PersonEntity: Name: NameFull: Jim Parker IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 01 Type: published Y: 2022 – D: 29 M: 06 Type: profile Y: 2022 Identifiers: – Type: isbn-print Value: 9781718501645 – Type: isbn-electronic Value: 9781718501652 Titles: – TitleFull: An Artist's Guide to Programming : A Graphical Introduction Type: main |
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