Culbertson, W. (2021). 3ds Max Basics for Modeling Video Game Assets: Volume 2: Model, Rig and Animate Characters for Export to Unity or Other Game Engines.
Παραπομπή σε μορφή Chicago (17η εκδ.)Culbertson, William. 3ds Max Basics for Modeling Video Game Assets: Volume 2: Model, Rig and Animate Characters for Export to Unity or Other Game Engines. 2021.
Παραπομπή σε μορφή MLA (9th εκδ.)Culbertson, William. 3ds Max Basics for Modeling Video Game Assets: Volume 2: Model, Rig and Animate Characters for Export to Unity or Other Game Engines. 2021.
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