eBook
GPU Pro 360 Guide to Shadows
| Title: | GPU Pro 360 Guide to Shadows |
|---|---|
| Description: | Wolfgang Engel's GPU Pro 360 Guide to Shadows gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers various algorithms that are used to generate shadow data. This volume is complete with 15 articles by leading programmers that focus on achieving good visual results in rendering shadows. GPU Pro 360 Guide to Shadows is comprised of ready-to-use ideas and efficient procedures that can help solve many computer graphics programming challenges that may arise. Key Features: Presents tips & tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, mobile devices Covers specific challenges involved in creating games on various platforms Explores the latest developments in rapidly evolving field of real-time rendering Takes practical approach that helps graphics programmers solve their daily challenges |
| Authors: | Wolfgang Engel |
| Resource Type: | eBook. |
| Subjects: | Graphics processing units--Programming, Computer graphics, Shades and shadows--Computer simulation |
| Categories: | COMPUTERS / Software Development & Engineering / Computer Graphics, COMPUTERS / Programming / General |
| Database: | eBook Index |
| FullText | Text: Availability: 0 |
|---|---|
| Header | DbId: edsebk DbLabel: eBook Index An: 1943965 RelevancyScore: 943 AccessLevel: 6 PubType: eBook PubTypeId: ebook PreciseRelevancyScore: 943.441711425781 |
| IllustrationInfo | |
| Items | – Name: Title Label: Title Group: Ti Data: GPU Pro 360 Guide to Shadows – Name: Abstract Label: Description Group: Ab Data: Wolfgang Engel's GPU Pro 360 Guide to Shadows gathers all the cutting-edge information from his previous seven GPU Pro volumes into a convenient single source anthology that covers various algorithms that are used to generate shadow data. This volume is complete with 15 articles by leading programmers that focus on achieving good visual results in rendering shadows. GPU Pro 360 Guide to Shadows is comprised of ready-to-use ideas and efficient procedures that can help solve many computer graphics programming challenges that may arise. Key Features: Presents tips & tricks on real-time rendering of special effects and visualization data on common consumer software platforms such as PCs, video consoles, mobile devices Covers specific challenges involved in creating games on various platforms Explores the latest developments in rapidly evolving field of real-time rendering Takes practical approach that helps graphics programmers solve their daily challenges – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Wolfgang+Engel%22">Wolfgang Engel</searchLink> – Name: TypePub Label: Resource Type Group: TypPub Data: eBook. – Name: Subject Label: Subjects Group: Su Data: <searchLink fieldCode="DE" term="%22Graphics+processing+units--Programming%22">Graphics processing units--Programming</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+graphics%22">Computer graphics</searchLink><br /><searchLink fieldCode="DE" term="%22Shades+and+shadows--Computer+simulation%22">Shades and shadows--Computer simulation</searchLink> – Name: SubjectBISAC Label: Categories Group: Su Data: <searchLink fieldCode="ZK" term="%22COMPUTERS+%2F+Software+Development+%26+Engineering+%2F+Computer+Graphics%22">COMPUTERS / Software Development & Engineering / Computer Graphics</searchLink><br /><searchLink fieldCode="ZK" term="%22COMPUTERS+%2F+Programming+%2F+General%22">COMPUTERS / Programming / General</searchLink> |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsebk&AN=1943965 |
| RecordInfo | BibRecord: BibEntity: Classifications: – Code: 006.6 Scheme: ddc Type: prePub Languages: – Code: eng Text: English Subjects: – SubjectFull: Graphics processing units--Programming Type: general – SubjectFull: Computer graphics Type: general – SubjectFull: Shades and shadows--Computer simulation Type: general Titles: – TitleFull: GPU Pro 360 Guide to Shadows Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Wolfgang Engel – PersonEntity: Name: NameFull: Wolfgang Engel IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 01 Type: published Y: 2019 – D: 28 M: 11 Type: profile Y: 2018 Identifiers: – Type: isbn-print Value: 9780815382478 – Type: isbn-print Value: 9780815382485 – Type: isbn-electronic Value: 9781351208338 – Type: isbn-electronic Value: 9781351208345 – Type: isbn-electronic Value: 9781351208352 Titles: – TitleFull: GPU Pro 360 Guide to Shadows Type: main |
| ResultId | 1 |