Normoyle, A. (2026). Tutorial: Using Behavior Trees to Create Point-and-Click Games. Proceedings of the 21st International Conference on the Foundations of Digital Games, 1. https://doi.org/10.1145/3815598.3815668
Παραπομπή σε μορφή Chicago (17η εκδ.)Normoyle, Aline. "Tutorial: Using Behavior Trees to Create Point-and-Click Games." Proceedings of the 21st International Conference on the Foundations of Digital Games 2026: 1. https://doi.org/10.1145/3815598.3815668.
Παραπομπή σε μορφή MLA (9th εκδ.)Normoyle, Aline. "Tutorial: Using Behavior Trees to Create Point-and-Click Games." Proceedings of the 21st International Conference on the Foundations of Digital Games, 2026, p. 1, https://doi.org/10.1145/3815598.3815668.
Πρόσοχή: Οι παραπομπές μπορεί να μην είναι 100% ακριβείς.