Voisard, L., Politowski, C., Petrillo, F., & Guéhéneuc, Y. (2026). CG-WFC: A Hybrid Cyclic-Graph & WFC Method for Designer-Guided and Replayable Procedural Content Generation. Proceedings of the ACM/IEEE 10th International Workshop on Games and Software Engineering, 42. https://doi.org/10.1145/3786171.3788381
Παραπομπή σε μορφή Chicago (17η εκδ.)Voisard, Laurent, Cristiano Politowski, Fabio Petrillo, και Yann-Gaël Guéhéneuc. "CG-WFC: A Hybrid Cyclic-Graph & WFC Method for Designer-Guided and Replayable Procedural Content Generation." Proceedings of the ACM/IEEE 10th International Workshop on Games and Software Engineering 2026: 42. https://doi.org/10.1145/3786171.3788381.
Παραπομπή σε μορφή MLA (9th εκδ.)Voisard, Laurent, et al. "CG-WFC: A Hybrid Cyclic-Graph & WFC Method for Designer-Guided and Replayable Procedural Content Generation." Proceedings of the ACM/IEEE 10th International Workshop on Games and Software Engineering, 2026, p. 42, https://doi.org/10.1145/3786171.3788381.