Gilberto, L. G., Bermejo, F. R., Tommasini, F. C., & García Bauza, C. (2024). Virtual Reality Audio Game for Entertainment and Sound Localization Training. ACM Transactions on Applied Perception, 22(1), 1-24. https://doi.org/10.1145/3676557
Παραπομπή σε μορφή Chicago (17η εκδ.)Gilberto, Lucas G., Fernando Raúl Bermejo, Fabián C. Tommasini, και Cristian García Bauza. "Virtual Reality Audio Game for Entertainment and Sound Localization Training." ACM Transactions on Applied Perception 22, no. 1 (2024): 1-24. https://doi.org/10.1145/3676557.
Παραπομπή σε μορφή MLA (9th εκδ.)Gilberto, Lucas G., et al. "Virtual Reality Audio Game for Entertainment and Sound Localization Training." ACM Transactions on Applied Perception, vol. 22, no. 1, 2024, pp. 1-24, https://doi.org/10.1145/3676557.