Academic Journal
THE EFFECT OF A GAMIFIED PROBLEM-BASED LEARNING MODEL ON STUDENTS’ MOTIVATION AND CONCEPTUAL UNDERSTANDING IN PHYSICS
| Τίτλος: | THE EFFECT OF A GAMIFIED PROBLEM-BASED LEARNING MODEL ON STUDENTS’ MOTIVATION AND CONCEPTUAL UNDERSTANDING IN PHYSICS |
|---|---|
| Συγγραφείς: | Dwi Sartika, Nanda, Jhoni, M., Khairunnisa Putri, Jamiatul |
| Πηγή: | INNOVATIO: Journal for Religious Innovations Studies; Vol. 25 No. 1 (2025): Vol. 25 No.1; 70-84 ; 2541-2167 ; 1412-4378 ; 10.30631/j2kmzj67 |
| Στοιχεία εκδότη: | Postgraduate Studies UIN Sulthan Thaha Saifuddin Jambi |
| Έτος έκδοσης: | 2025 |
| Θεματικοί όροι: | Problem Based Learning, Gamification, Learning Motivation, Conceptual Understanding, Static Fluids |
| Περιγραφή: | This study aims to determine the effect of the Problem Based Learning (PBL) model integrated with gamification on students’ learning motivation and conceptual understanding of physics, specifically in the topic of static fluids. The research method used was quasi-experimental with a non-equivalent control group design involving eleventh-grade students of MAN 2 Palembang. The instruments used in this study were a three-tier test to measure conceptual understanding and a Likert scale questionnaire to measure learning motivation. The results showed that the average pretest score of the experimental class was 2.75, which increased to 7.35 in the posttest, while the control class improved from 2.1 to 4.1 out of 10. The N-Gain calculation showed a score of 0.621 (moderate category) for the experimental class and 0.191 (low category) for the control class. The t-test (Welch’s Test) produced a p-value of 0.005 < 0.05, indicating a significant effect of implementing the PBL model integrated with gamification on students’ conceptual understanding. Students’ learning motivation in the experimental class also increased to an average of 80%, while the control class only reached 73%, with the Mann-Whitney U test indicating a significant difference between the two classes. Thus, the implementation of the Problem Based Learning model integrated with gamification has been proven to positively affect students’ learning motivation and conceptual understanding in physics. |
| Τύπος εγγράφου: | article in journal/newspaper |
| Περιγραφή αρχείου: | application/pdf |
| Γλώσσα: | English |
| Relation: | https://innovatio.pasca.uinjambi.ac.id/index.php/INNOVATIO/article/view/243/193; https://innovatio.pasca.uinjambi.ac.id/index.php/INNOVATIO/article/view/243 |
| DOI: | 10.30631/innovatio.v25i1.243 |
| Διαθεσιμότητα: | https://innovatio.pasca.uinjambi.ac.id/index.php/INNOVATIO/article/view/243 https://doi.org/10.30631/innovatio.v25i1.243 |
| Rights: | Copyright (c) 2025 Nanda Dwi Sartika, M. Jhoni, Jamiatul Khairunnisa Putri ; http://creativecommons.org/licenses/by-sa/4.0 |
| Αριθμός Καταχώρησης: | edsbas.82CB4D22 |
| Βάση Δεδομένων: | BASE |
| FullText | Text: Availability: 0 CustomLinks: – Url: https://innovatio.pasca.uinjambi.ac.id/index.php/INNOVATIO/article/view/243# Name: EDS - BASE (ns324271) Category: fullText Text: View record from BASE |
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| Items | – Name: Title Label: Title Group: Ti Data: THE EFFECT OF A GAMIFIED PROBLEM-BASED LEARNING MODEL ON STUDENTS’ MOTIVATION AND CONCEPTUAL UNDERSTANDING IN PHYSICS – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Dwi+Sartika%2C+Nanda%22">Dwi Sartika, Nanda</searchLink><br /><searchLink fieldCode="AR" term="%22Jhoni%2C+M%2E%22">Jhoni, M.</searchLink><br /><searchLink fieldCode="AR" term="%22Khairunnisa+Putri%2C+Jamiatul%22">Khairunnisa Putri, Jamiatul</searchLink> – Name: TitleSource Label: Source Group: Src Data: INNOVATIO: Journal for Religious Innovations Studies; Vol. 25 No. 1 (2025): Vol. 25 No.1; 70-84 ; 2541-2167 ; 1412-4378 ; 10.30631/j2kmzj67 – Name: Publisher Label: Publisher Information Group: PubInfo Data: Postgraduate Studies UIN Sulthan Thaha Saifuddin Jambi – Name: DatePubCY Label: Publication Year Group: Date Data: 2025 – Name: Subject Label: Subject Terms Group: Su Data: <searchLink fieldCode="DE" term="%22Problem+Based+Learning%22">Problem Based Learning</searchLink><br /><searchLink fieldCode="DE" term="%22Gamification%22">Gamification</searchLink><br /><searchLink fieldCode="DE" term="%22Learning+Motivation%22">Learning Motivation</searchLink><br /><searchLink fieldCode="DE" term="%22Conceptual+Understanding%22">Conceptual Understanding</searchLink><br /><searchLink fieldCode="DE" term="%22Static+Fluids%22">Static Fluids</searchLink> – Name: Abstract Label: Description Group: Ab Data: This study aims to determine the effect of the Problem Based Learning (PBL) model integrated with gamification on students’ learning motivation and conceptual understanding of physics, specifically in the topic of static fluids. The research method used was quasi-experimental with a non-equivalent control group design involving eleventh-grade students of MAN 2 Palembang. The instruments used in this study were a three-tier test to measure conceptual understanding and a Likert scale questionnaire to measure learning motivation. The results showed that the average pretest score of the experimental class was 2.75, which increased to 7.35 in the posttest, while the control class improved from 2.1 to 4.1 out of 10. The N-Gain calculation showed a score of 0.621 (moderate category) for the experimental class and 0.191 (low category) for the control class. The t-test (Welch’s Test) produced a p-value of 0.005 < 0.05, indicating a significant effect of implementing the PBL model integrated with gamification on students’ conceptual understanding. Students’ learning motivation in the experimental class also increased to an average of 80%, while the control class only reached 73%, with the Mann-Whitney U test indicating a significant difference between the two classes. Thus, the implementation of the Problem Based Learning model integrated with gamification has been proven to positively affect students’ learning motivation and conceptual understanding in physics. – Name: TypeDocument Label: Document Type Group: TypDoc Data: article in journal/newspaper – Name: Format Label: File Description Group: SrcInfo Data: application/pdf – Name: Language Label: Language Group: Lang Data: English – Name: NoteTitleSource Label: Relation Group: SrcInfo Data: https://innovatio.pasca.uinjambi.ac.id/index.php/INNOVATIO/article/view/243/193; https://innovatio.pasca.uinjambi.ac.id/index.php/INNOVATIO/article/view/243 – Name: DOI Label: DOI Group: ID Data: 10.30631/innovatio.v25i1.243 – Name: URL Label: Availability Group: URL Data: https://innovatio.pasca.uinjambi.ac.id/index.php/INNOVATIO/article/view/243<br />https://doi.org/10.30631/innovatio.v25i1.243 – Name: Copyright Label: Rights Group: Cpyrght Data: Copyright (c) 2025 Nanda Dwi Sartika, M. Jhoni, Jamiatul Khairunnisa Putri ; http://creativecommons.org/licenses/by-sa/4.0 – Name: AN Label: Accession Number Group: ID Data: edsbas.82CB4D22 |
| PLink | https://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=edsbas&AN=edsbas.82CB4D22 |
| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.30631/innovatio.v25i1.243 Languages: – Text: English Subjects: – SubjectFull: Problem Based Learning Type: general – SubjectFull: Gamification Type: general – SubjectFull: Learning Motivation Type: general – SubjectFull: Conceptual Understanding Type: general – SubjectFull: Static Fluids Type: general Titles: – TitleFull: THE EFFECT OF A GAMIFIED PROBLEM-BASED LEARNING MODEL ON STUDENTS’ MOTIVATION AND CONCEPTUAL UNDERSTANDING IN PHYSICS Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Dwi Sartika, Nanda – PersonEntity: Name: NameFull: Jhoni, M. – PersonEntity: Name: NameFull: Khairunnisa Putri, Jamiatul IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 01 Type: published Y: 2025 Identifiers: – Type: issn-locals Value: edsbas – Type: issn-locals Value: edsbas.oa Titles: – TitleFull: INNOVATIO: Journal for Religious Innovations Studies; Vol. 25 No. 1 (2025): Vol. 25 No.1; 70-84 ; 2541-2167 ; 1412-4378 ; 10.30631/j2kmzj67 Type: main |
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