Academic Journal

Using Animation in the Validation of Simulation Models

Λεπτομέρειες βιβλιογραφικής εγγραφής
Τίτλος: Using Animation in the Validation of Simulation Models
Συγγραφείς: Carpenter, Michael L.
Πηγή: Theses and Dissertations
Στοιχεία εκδότη: AFIT Scholar
Έτος έκδοσης: 1993
Συλλογή: AFTI Scholar (Air Force Institute of Technology)
Θεματικοί όροι: Computerized simulation, Computer animation, Computer programs--Validation, Operations research, Operational Research
Περιγραφή: This study examined three aspects of animation (movement, color, and detail of icons) to determine which one (or ones) best communicated the operation of a simulation model. The procedure was done in the context of using animation to establish a model's face validity. Movement, color, and detail of icons were looked at individually and in combination. The ability to communicate was measured both subjectively and objectively. The subjective measures were a selection of best and worst animation types where best and worst referred to how well an animation communicated, and a pairwise comparison of the animation types which resulted in preference ratings for each animation. There were seven different scenarios containing various problems with the system. The objective measures were subject problem identification accuracy and time delay of problem identification. The results showed that movement in animations was always preferred to a lack of movement in animations. However, movement, color, and detail of icons in combination was preferred the most, Objectively, movement was the most important aspect. The subjects performed equally well for all the animations with movement when there was no movement, performance dropped.
Τύπος εγγράφου: text
Περιγραφή αρχείου: application/pdf
Γλώσσα: unknown
Relation: https://scholar.afit.edu/etd/7197; https://scholar.afit.edu/context/etd/article/8200/viewcontent/AFIT_GOR_ENS_93M_02_Carpenter_M_ADA262611_no_vita.pdf
Διαθεσιμότητα: https://scholar.afit.edu/etd/7197
https://scholar.afit.edu/context/etd/article/8200/viewcontent/AFIT_GOR_ENS_93M_02_Carpenter_M_ADA262611_no_vita.pdf
Αριθμός Καταχώρησης: edsbas.69D5956
Βάση Δεδομένων: BASE
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PubType: Academic Journal
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IllustrationInfo
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  Data: Using Animation in the Validation of Simulation Models
– Name: Author
  Label: Authors
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  Data: <searchLink fieldCode="AR" term="%22Carpenter%2C+Michael+L%2E%22">Carpenter, Michael L.</searchLink>
– Name: TitleSource
  Label: Source
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  Data: Theses and Dissertations
– Name: Publisher
  Label: Publisher Information
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  Data: AFIT Scholar
– Name: DatePubCY
  Label: Publication Year
  Group: Date
  Data: 1993
– Name: Subset
  Label: Collection
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  Data: AFTI Scholar (Air Force Institute of Technology)
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  Data: <searchLink fieldCode="DE" term="%22Computerized+simulation%22">Computerized simulation</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+animation%22">Computer animation</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+programs--Validation%22">Computer programs--Validation</searchLink><br /><searchLink fieldCode="DE" term="%22Operations+research%22">Operations research</searchLink><br /><searchLink fieldCode="DE" term="%22Operational+Research%22">Operational Research</searchLink>
– Name: Abstract
  Label: Description
  Group: Ab
  Data: This study examined three aspects of animation (movement, color, and detail of icons) to determine which one (or ones) best communicated the operation of a simulation model. The procedure was done in the context of using animation to establish a model's face validity. Movement, color, and detail of icons were looked at individually and in combination. The ability to communicate was measured both subjectively and objectively. The subjective measures were a selection of best and worst animation types where best and worst referred to how well an animation communicated, and a pairwise comparison of the animation types which resulted in preference ratings for each animation. There were seven different scenarios containing various problems with the system. The objective measures were subject problem identification accuracy and time delay of problem identification. The results showed that movement in animations was always preferred to a lack of movement in animations. However, movement, color, and detail of icons in combination was preferred the most, Objectively, movement was the most important aspect. The subjects performed equally well for all the animations with movement when there was no movement, performance dropped.
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  Data: https://scholar.afit.edu/etd/7197; https://scholar.afit.edu/context/etd/article/8200/viewcontent/AFIT_GOR_ENS_93M_02_Carpenter_M_ADA262611_no_vita.pdf
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    Subjects:
      – SubjectFull: Computerized simulation
        Type: general
      – SubjectFull: Computer animation
        Type: general
      – SubjectFull: Computer programs--Validation
        Type: general
      – SubjectFull: Operations research
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      – TitleFull: Using Animation in the Validation of Simulation Models
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              Y: 1993
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