Bibliographic Details
| Title: |
How fighting games use rollback netcode to improve the user experience |
| Authors: |
Tolppanen, Otto |
| Contributors: |
Manner, Jukka, Sähkötekniikan korkeakoulu, Aalto, Samuli, Aalto-yliopisto, Aalto University |
| Publication Year: |
2023 |
| Collection: |
Aalto University Publication Archive (Aaltodoc) / Aalto-yliopiston julkaisuarkistoa |
| Subject Terms: |
video games, rollback netcode, networking, peer-to-peer, player experience |
| Document Type: |
bachelor thesis |
| File Description: |
application/pdf |
| Language: |
English |
| Relation: |
https://aaltodoc.aalto.fi/handle/123456789/121399 |
| Availability: |
https://aaltodoc.aalto.fi/handle/123456789/121399 |
| Accession Number: |
edsbas.128BD93F |
| Database: |
BASE |