Bibliographic Details
| Title: |
ENGINEERING AND COMPUTER GRAPHICS AS A FOUNDATION OF STEAM-ORIENTED TECHNICAL EDUCATION |
| Source: |
Прикладна геометрія, інженерна графіка та об’єкти інтелектуальної власності; № XIV (2025): XIV Міжнародна науково-практична конференція Прикладна геометрія, інженерна графіка та об'єкти інтелектуальної власності; 37-43 |
| Publisher Information: |
КПІ ім. Ігоря Сікорського, 2025. |
| Publication Year: |
2025 |
| Subject Terms: |
technical drawing, educational tasks, STEAM education, spatial thinking, engineering training, creativity, 3D modelling, engineering graphics |
| Description: |
This article investigates the implementation of STEAM (Science, Technology, Engineering, Art, and Mathematics) principles in the academic discipline "Engineering Graphics" and "Technical Drawing and Computer Graphics". The subject is presented as an integrative educational tool that connects analytical thinking, spatial visualization, and technological proficiency. By incorporating tasks such as technical drawing, parametric modelling, and object visualization, the course provides a platform for developing students’ creativity, engineering literacy, and multidisciplinary problem-solving skills. Practical examples of STEAM-oriented assignments are discussed. |
| Document Type: |
Article |
| File Description: |
application/pdf |
| Language: |
Ukrainian |
| Access URL: |
https://jagegip.kpi.ua/article/view/332201 |
| Accession Number: |
edsair.scientific.p..d2df418267a561194fb211bc5a6c11e9 |
| Database: |
OpenAIRE |