Academic Journal

A hybrid surfacing methodology for reverse engineering.

Λεπτομέρειες βιβλιογραφικής εγγραφής
Τίτλος: A hybrid surfacing methodology for reverse engineering.
Συγγραφείς: Siyuan Cheng, Xiangwei Zhang, Guoxin Yu
Πηγή: Virtual & Physical Prototyping; Mar2009, Vol. 4 Issue 1, p11-19, 9p, 11 Diagrams
Θεματικοί όροι: Surfaces (Technology), Reverse engineering, Engineering, Decompilers (Computer programs), Disassemblers (Computer programs)
Περίληψη: The aim of this paper is to propose a new hybrid surfacing methodology which could result in a faster high-quality surface reconstruction. After reviewing the state-of-the-art reverse modelling techniques, the two methodologies of classic surfacing based on typical procedure of point-curve-surface and rapid surfacing based on polygonised mesh grids are presented. The fundamentals involved in these two methodologies are analysed. Then a new hybrid surfacing methodology based on feature template is proposed. As for hybrid surfacing, rapid surfacing is used firstly to polygonise the point cloud to extract the feature template with quadrilateral parameterisation type, then the feature template is given further treatment in the classic surfacing system to construct the surface model. It can not only efficiently overcome the drawback of curvature continuity in rapid surfacing, but also reduce the difficulty of data segmentation in classic surfacing, making faster high-quality surface approximation possible. [ABSTRACT FROM AUTHOR]
Copyright of Virtual & Physical Prototyping is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
Βάση Δεδομένων: Complementary Index
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An: 37344950
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PubTypeId: academicJournal
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IllustrationInfo
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  Label: Title
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  Data: A hybrid surfacing methodology for reverse engineering.
– Name: Author
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  Data: <searchLink fieldCode="AR" term="%22Siyuan+Cheng%22">Siyuan Cheng</searchLink><br /><searchLink fieldCode="AR" term="%22Xiangwei+Zhang%22">Xiangwei Zhang</searchLink><br /><searchLink fieldCode="AR" term="%22Guoxin+Yu%22">Guoxin Yu</searchLink>
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  Data: Virtual & Physical Prototyping; Mar2009, Vol. 4 Issue 1, p11-19, 9p, 11 Diagrams
– Name: Subject
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  Data: <searchLink fieldCode="DE" term="%22Surfaces+%28Technology%29%22">Surfaces (Technology)</searchLink><br /><searchLink fieldCode="DE" term="%22Reverse+engineering%22">Reverse engineering</searchLink><br /><searchLink fieldCode="DE" term="%22Engineering%22">Engineering</searchLink><br /><searchLink fieldCode="DE" term="%22Decompilers+%28Computer+programs%29%22">Decompilers (Computer programs)</searchLink><br /><searchLink fieldCode="DE" term="%22Disassemblers+%28Computer+programs%29%22">Disassemblers (Computer programs)</searchLink>
– Name: Abstract
  Label: Abstract
  Group: Ab
  Data: The aim of this paper is to propose a new hybrid surfacing methodology which could result in a faster high-quality surface reconstruction. After reviewing the state-of-the-art reverse modelling techniques, the two methodologies of classic surfacing based on typical procedure of point-curve-surface and rapid surfacing based on polygonised mesh grids are presented. The fundamentals involved in these two methodologies are analysed. Then a new hybrid surfacing methodology based on feature template is proposed. As for hybrid surfacing, rapid surfacing is used firstly to polygonise the point cloud to extract the feature template with quadrilateral parameterisation type, then the feature template is given further treatment in the classic surfacing system to construct the surface model. It can not only efficiently overcome the drawback of curvature continuity in rapid surfacing, but also reduce the difficulty of data segmentation in classic surfacing, making faster high-quality surface approximation possible. [ABSTRACT FROM AUTHOR]
– Name: Abstract
  Label:
  Group: Ab
  Data: <i>Copyright of Virtual & Physical Prototyping is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.)
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RecordInfo BibRecord:
  BibEntity:
    Identifiers:
      – Type: doi
        Value: 10.1080/17452750802650470
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      – Code: eng
        Text: English
    PhysicalDescription:
      Pagination:
        PageCount: 9
        StartPage: 11
    Subjects:
      – SubjectFull: Surfaces (Technology)
        Type: general
      – SubjectFull: Reverse engineering
        Type: general
      – SubjectFull: Engineering
        Type: general
      – SubjectFull: Decompilers (Computer programs)
        Type: general
      – SubjectFull: Disassemblers (Computer programs)
        Type: general
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      – TitleFull: A hybrid surfacing methodology for reverse engineering.
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            NameFull: Siyuan Cheng
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            NameFull: Xiangwei Zhang
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            NameFull: Guoxin Yu
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            – D: 01
              M: 03
              Text: Mar2009
              Type: published
              Y: 2009
          Identifiers:
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              Value: 4
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            – TitleFull: Virtual & Physical Prototyping
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