Song, D., Guo, J., Rao, X., Hu, X., Gu, X., & Chen, J. (2026). Gamification and Cognitive Factors: Research Hotspots, Knowledge Structure, and Future Directions Based on Bibliometric Analysis. Journal of Intelligence, 14(7), 150-194. https://doi.org/10.3390/jintelligence14070150
Παραπομπή σε μορφή Chicago (17η εκδ.)Song, Deao, Jien Guo, Xuaner Rao, Xinyu Hu, Xinyuan Gu, και Junming Chen. "Gamification and Cognitive Factors: Research Hotspots, Knowledge Structure, and Future Directions Based on Bibliometric Analysis." Journal of Intelligence 14, no. 7 (2026): 150-194. https://doi.org/10.3390/jintelligence14070150.
Παραπομπή σε μορφή MLA (9th εκδ.)Song, Deao, et al. "Gamification and Cognitive Factors: Research Hotspots, Knowledge Structure, and Future Directions Based on Bibliometric Analysis." Journal of Intelligence, vol. 14, no. 7, 2026, pp. 150-194, https://doi.org/10.3390/jintelligence14070150.