Academic Journal
Conservation of flash-based media art a case study of .
| Τίτλος: | Conservation of flash-based media art a case study of |
|---|---|
| Συγγραφείς: | Jung, Dayeon, Kwon, Incheol |
| Πηγή: | npj Heritage Science; 3/5/2026, Vol. 14 Issue 1, p1-10, 10p |
| Θεματικοί όροι: | Digital preservation, Computer software, JavaScript programming language, HTML (Document markup language), Computer art, Emulation software, Art conservation & restoration |
| Reviews & Products: | Adobe Flash (Computer software) |
| Περίληψη: | Software-based artworks encompass diverse formats, including web platforms, standalone programs, and virtual reality. As technologies become obsolete and software support ends, conservation challenges intensify. This study examines |
| Copyright of npj Heritage Science is the property of Springer Nature and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.) | |
| Βάση Δεδομένων: | Complementary Index |
| FullText | Text: Availability: 0 |
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| Header | DbId: edb DbLabel: Complementary Index An: 192203187 RelevancyScore: 1061 AccessLevel: 6 PubType: Academic Journal PubTypeId: academicJournal PreciseRelevancyScore: 1060.75695800781 |
| IllustrationInfo | |
| Items | – Name: Title Label: Title Group: Ti Data: Conservation of flash-based media art a case study of <Bite the Bullet>. – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Jung%2C+Dayeon%22">Jung, Dayeon</searchLink><br /><searchLink fieldCode="AR" term="%22Kwon%2C+Incheol%22">Kwon, Incheol</searchLink> – Name: TitleSource Label: Source Group: Src Data: npj Heritage Science; 3/5/2026, Vol. 14 Issue 1, p1-10, 10p – Name: Subject Label: Subject Terms Group: Su Data: <searchLink fieldCode="DE" term="%22Digital+preservation%22">Digital preservation</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+software%22">Computer software</searchLink><br /><searchLink fieldCode="DE" term="%22JavaScript+programming+language%22">JavaScript programming language</searchLink><br /><searchLink fieldCode="DE" term="%22HTML+%28Document+markup+language%29%22">HTML (Document markup language)</searchLink><br /><searchLink fieldCode="DE" term="%22Computer+art%22">Computer art</searchLink><br /><searchLink fieldCode="DE" term="%22Emulation+software%22">Emulation software</searchLink><br /><searchLink fieldCode="DE" term="%22Art+conservation+%26+restoration%22">Art conservation & restoration</searchLink> – Name: SubjectProduct Label: Reviews & Products Group: Su Data: <searchLink fieldCode="PS" term="%22Adobe+Flash+%28Computer+software%29%22">Adobe Flash (Computer software)</searchLink> – Name: Abstract Label: Abstract Group: Ab Data: Software-based artworks encompass diverse formats, including web platforms, standalone programs, and virtual reality. As technologies become obsolete and software support ends, conservation challenges intensify. This study examines <Bite the Bullet>(2008), a web-based artwork by Korean media artist Rho Jae Oon, and presents a conservation treatment addressing issues caused by Adobe Flash Player's discontinuation and character encoding errors. The strategy employed a dual approach: emulation—reconstructing the original execution environment via a virtual machine—and migration—restructuring the work with HTML5 and JavaScript. SHA-256 hash values were generated to verify file integrity, and all code modifications were annotated to document deviations from the original. Through an interview with the artist, key conceptual elements essential for guiding future conservation treatments were identified. This case study proposes a practical methodology for the conservation of software-based artworks and suggests directions for application to similar works in the future. [ABSTRACT FROM AUTHOR] – Name: Abstract Label: Group: Ab Data: <i>Copyright of npj Heritage Science is the property of Springer Nature and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.) |
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| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1038/s40494-026-02386-x Languages: – Code: eng Text: English PhysicalDescription: Pagination: PageCount: 10 StartPage: 1 Subjects: – SubjectFull: Adobe Flash (Computer software) Type: general – SubjectFull: Digital preservation Type: general – SubjectFull: Computer software Type: general – SubjectFull: JavaScript programming language Type: general – SubjectFull: HTML (Document markup language) Type: general – SubjectFull: Computer art Type: general – SubjectFull: Emulation software Type: general – SubjectFull: Art conservation & restoration Type: general Titles: – TitleFull: Conservation of flash-based media art a case study of <Bite the Bullet>. Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Jung, Dayeon – PersonEntity: Name: NameFull: Kwon, Incheol IsPartOfRelationships: – BibEntity: Dates: – D: 05 M: 03 Text: 3/5/2026 Type: published Y: 2026 Identifiers: – Type: issn-print Value: 20507445 Numbering: – Type: volume Value: 14 – Type: issue Value: 1 Titles: – TitleFull: npj Heritage Science Type: main |
| ResultId | 1 |