Hughes, R. (2022). Once you shop, you can't stop: Are big-brand companies producing games for girls, or girls themselves? Gender & Education, 34(4), 394-410. https://doi.org/10.1080/09540253.2021.1962517
Παραπομπή σε μορφή Chicago (17η εκδ.)Hughes, Rebecca. "Once You Shop, You Can't Stop: Are Big-brand Companies Producing Games for Girls, or Girls Themselves?" Gender & Education 34, no. 4 (2022): 394-410. https://doi.org/10.1080/09540253.2021.1962517.
Παραπομπή σε μορφή MLA (9th εκδ.)Hughes, Rebecca. "Once You Shop, You Can't Stop: Are Big-brand Companies Producing Games for Girls, or Girls Themselves?" Gender & Education, vol. 34, no. 4, 2022, pp. 394-410, https://doi.org/10.1080/09540253.2021.1962517.
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