Academic Journal
Alone or Together? Quantifying Behavioral and Cognitive Impacts in VR Museums Through Trajectory Analytics and Perception Evaluation.
| Title: | Alone or Together? Quantifying Behavioral and Cognitive Impacts in VR Museums Through Trajectory Analytics and Perception Evaluation. |
|---|---|
| Authors: | Zhang, Shichun1 (AUTHOR), Wang, Lijun1 (AUTHOR) 340446759@qq.com, Xing, Ziyu1 (AUTHOR) |
| Source: | International Journal of Human-Computer Interaction. Sep2026, Vol. 42 Issue 17, p14633-14661. 29p. |
| Subject Terms: | *Data analytics, Virtual museums, Social dynamics, Psychological factors, User experience, Sensory evaluation, Human behavior |
| Abstract: | This study investigates behavioral differences and experience mechanisms under distinct social scenarios in VR museums. Based on an experimental framework from our prior work, participants were assigned to single-person and dual-person groups (n = 100) for comprehensive analysis integrating trajectory mining and perceptual experience evaluation. Results indicate that single-person groups rely on visual focus stability, yet experience negativity from high-frequency operations. Dual-person groups enhance satisfaction through social coordination, demonstrating significantly better performance across six subjective indicators (attention span, presence, and content impression). Solo exploration requires operational coherence to compensate for isolated experience limitations, whereas group tours transform cognitive load into emotional gains through coordinated navigation. These findings provide critical design implications for VR museums. [ABSTRACT FROM AUTHOR] |
| Copyright of International Journal of Human-Computer Interaction is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.) | |
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| Items | – Name: Title Label: Title Group: Ti Data: Alone or Together? Quantifying Behavioral and Cognitive Impacts in VR Museums Through Trajectory Analytics and Perception Evaluation. – Name: Author Label: Authors Group: Au Data: <searchLink fieldCode="AR" term="%22Zhang%2C+Shichun%22">Zhang, Shichun</searchLink><relatesTo>1</relatesTo> (AUTHOR)<br /><searchLink fieldCode="AR" term="%22Wang%2C+Lijun%22">Wang, Lijun</searchLink><relatesTo>1</relatesTo> (AUTHOR)<i> 340446759@qq.com</i><br /><searchLink fieldCode="AR" term="%22Xing%2C+Ziyu%22">Xing, Ziyu</searchLink><relatesTo>1</relatesTo> (AUTHOR) – Name: TitleSource Label: Source Group: Src Data: <searchLink fieldCode="JN" term="%22International+Journal+of+Human-Computer+Interaction%22">International Journal of Human-Computer Interaction</searchLink>. Sep2026, Vol. 42 Issue 17, p14633-14661. 29p. – Name: Subject Label: Subject Terms Group: Su Data: *<searchLink fieldCode="DE" term="%22Data+analytics%22">Data analytics</searchLink><br /><searchLink fieldCode="DE" term="%22Virtual+museums%22">Virtual museums</searchLink><br /><searchLink fieldCode="DE" term="%22Social+dynamics%22">Social dynamics</searchLink><br /><searchLink fieldCode="DE" term="%22Psychological+factors%22">Psychological factors</searchLink><br /><searchLink fieldCode="DE" term="%22User+experience%22">User experience</searchLink><br /><searchLink fieldCode="DE" term="%22Sensory+evaluation%22">Sensory evaluation</searchLink><br /><searchLink fieldCode="DE" term="%22Human+behavior%22">Human behavior</searchLink> – Name: Abstract Label: Abstract Group: Ab Data: This study investigates behavioral differences and experience mechanisms under distinct social scenarios in VR museums. Based on an experimental framework from our prior work, participants were assigned to single-person and dual-person groups (n = 100) for comprehensive analysis integrating trajectory mining and perceptual experience evaluation. Results indicate that single-person groups rely on visual focus stability, yet experience negativity from high-frequency operations. Dual-person groups enhance satisfaction through social coordination, demonstrating significantly better performance across six subjective indicators (attention span, presence, and content impression). Solo exploration requires operational coherence to compensate for isolated experience limitations, whereas group tours transform cognitive load into emotional gains through coordinated navigation. These findings provide critical design implications for VR museums. [ABSTRACT FROM AUTHOR] – Name: AbstractSuppliedCopyright Label: Group: Ab Data: <i>Copyright of International Journal of Human-Computer Interaction is the property of Taylor & Francis Ltd and its content may not be copied or emailed to multiple sites without the copyright holder's express written permission. Additionally, content may not be used with any artificial intelligence tools or machine learning technologies. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract.</i> (Copyright applies to all Abstracts.) |
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| RecordInfo | BibRecord: BibEntity: Identifiers: – Type: doi Value: 10.1080/10447318.2025.2611345 Languages: – Code: eng Text: English PhysicalDescription: Pagination: PageCount: 29 StartPage: 14633 Subjects: – SubjectFull: Data analytics Type: general – SubjectFull: Virtual museums Type: general – SubjectFull: Social dynamics Type: general – SubjectFull: Psychological factors Type: general – SubjectFull: User experience Type: general – SubjectFull: Sensory evaluation Type: general – SubjectFull: Human behavior Type: general Titles: – TitleFull: Alone or Together? Quantifying Behavioral and Cognitive Impacts in VR Museums Through Trajectory Analytics and Perception Evaluation. Type: main BibRelationships: HasContributorRelationships: – PersonEntity: Name: NameFull: Zhang, Shichun – PersonEntity: Name: NameFull: Wang, Lijun – PersonEntity: Name: NameFull: Xing, Ziyu IsPartOfRelationships: – BibEntity: Dates: – D: 01 M: 09 Text: Sep2026 Type: published Y: 2026 Identifiers: – Type: issn-print Value: 10447318 Numbering: – Type: volume Value: 42 – Type: issue Value: 17 Titles: – TitleFull: International Journal of Human-Computer Interaction Type: main |
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