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1Dissertation/ Thesis
Authors: Kasenides, Nicos
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2Book
Authors: Coupland, Simon, Fahy, Conor, Stuart, Graeme, Allman, Zoe
Source: Formative Assessment and Feedback in Post-Digital Learning Environments ISBN: 9781003360254
Subject Terms: Student experience, Data-driven approach, Data-Driven Formative Feedback, Computer Games Programming, Assessment, Student support, Formative feedback
Access URL: https://hdl.handle.net/2086/25713
https://hdl.handle.net/2086/24916
https://doi.org/10.4324/9781003360254-23 -
3Academic Journal
Authors: Umran Ali
Subject Terms: Creative writing (incl. scriptwriting), Digital writing, Other creative arts and writing not elsewhere classified, Creative arts, media and communication curriculum and pedagogy, Interactive narrative, narrative, generative AI, software, Generative agents, computer narrative, Computer games--Programming, higher education, simulation
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4Academic Journal
Authors: Umran Ali
Subject Terms: Creative writing (incl. scriptwriting), Digital writing, Creative arts, media and communication curriculum and pedagogy, Interactive narrative, Narrative, generative AI, software, Generative Agents, computer narrative, Higher Education, Simulation, Computer games-programming
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5Academic Journal
Authors: Umran Ali
Subject Terms: Creative writing (incl. scriptwriting), Digital writing, Other creative arts and writing not elsewhere classified, Creative arts, media and communication curriculum and pedagogy, Interactive narrative, Narrative, generative AI, software, Generative Agents, computer narrative, Higher Education, Simulation, Computer games-programming
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6Academic Journal
Authors: Parker, Holly, Holroyd, Deanna
Subject Terms: Video Games, I600 - Games, I620 - Computer games design, Meritocracy, Neoliberalism, Stardew Valley, Techno-Uto pias, J513 - Furniture technology, I610 - Computer games programming, C857 - Affective psychology
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7
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8Academic Journal
Authors: Holly Parker, Deanna Holroyd
Subject Terms: C857 - Affective psychology, I600 - Games, I610 - Computer games programming, I620 - Computer games design, J513 - Furniture technology, Stardew Valley, Video Games, Neoliberalism, Meritocracy, Techno-Uto pias
Relation: 10779/lincoln.28426037.v2
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9Dissertation/ Thesis
Authors: Roden, Timothy E.
Contributors: Parberry, Ian, Jacob, Roy T., Mikler, Armin R.
Subject Terms: Computer graphics, graphics, procedural, Three-dimensional display systems, Computer games -- Programming, games, 3D
File Description: Text
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10Book
Authors: Nisiotis, Louis, Hadjiliasi, Aimilios
Contributors: Bourguet, Marie-Luce, Krüger, Jule, Pedrosa, Daniela, Dengel, Andreas, Peña-Rios, Anasol, Richter, Jonathon
Subject Terms: I600 - Games, I610 - Computer games programming
File Description: application/pdf
Relation: https://clok.uclan.ac.uk/id/eprint/46988/1/Work%20in%20Progress%20Assessing%20the%20Feasibility%20of%20Playtesting%20Video%20Games%20Using%20Immersive%20Technologies%20as%20a%20Learning%20Method.pdf; Nisiotis, Louis orcid iconorcid:0000-0002-8018-1352 and Hadjiliasi, Aimilios (2023) Work-in-Progress: Assessing the Feasibility of Playtesting Video Games Using Immersive Technologies as a Learning Method. In: Proceedings of 9th International Conference – Posters & Doctoral Colloquium, iLRN 2023. Immersive Learning Research Network. ISBN 978-1-7348995-5-9/23
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11eBook
Contributors: Haines, Eric, Akenine-Möller, Tomas
Subject Terms: Computer science, Computer graphics, Computer games—Programming, Optical data processing, Games development and programming, Graphics programming, Image processing
File Description: image/jpeg
Access URL: https://directory.doabooks.org/handle/20.500.12854/35408
http://library.oapen.org/handle/20.500.12657/22837
https://library.oapen.org/bitstream/20.500.12657/22837/1/1007324.pdf -
12Conference
Subject Terms: Machine learning, Level design (Computer science), Computational intelligence, Computer games -- Programming
Relation: Wang, Z., Liu, J., & Yannakakis, G. N. (2021). Keiki : towards realistic danmaku generation via sequential GANs. 3rd IEEE Conference on Games, Copenhagen.; https://www.um.edu.mt/library/oar/handle/123456789/80811
Availability: https://www.um.edu.mt/library/oar/handle/123456789/80811
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13Dissertation/ Thesis
Authors: Doran, Jonathon
Contributors: Parberry, Ian, Mikler, Armin, Renka, Robert Joseph, Akl, Robert G.
Subject Terms: role playing game, content on-demand, Role playing, procedural content generator, Fantasy games, MMORPG, Computer games -- Programming
File Description: x, 132 pages : illustrations (chiefly color); Text
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14Academic Journal
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15Academic Journal
Subject Terms: Games -- Design, Computer games -- Programming, Video games -- Design, Motion -- Computer simulation, Interactive multimedia
Relation: Trivedi, C., Liapis, A., & Yannakakis, G. N. (2021). Contrastive learning of generalized game representations. arXiv preprint arXiv:2106.10060.; https://www.um.edu.mt/library/oar/handle/123456789/80762
Availability: https://www.um.edu.mt/library/oar/handle/123456789/80762
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16Dataset
Authors: Umran Ali
Subject Terms: Creative writing (incl. scriptwriting), Digital writing, Other creative arts and writing not elsewhere classified, Creative arts, media and communication curriculum and pedagogy, Interactive narrative, Narrative, generative AI, software, Generative Agents, computer narrative, Higher Education, Simulation, Computer games-programming
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17Dataset
Authors: Umran Ali
Subject Terms: Creative writing (incl. scriptwriting), Digital writing, Other creative arts and writing not elsewhere classified, Creative arts, media and communication curriculum and pedagogy, Interactive narrative, Narrative, generative AI, software, Generative Agents, computer narrative, Higher Education, Simulation, Computer games-programming
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18Dataset
Authors: Umran Ali
Subject Terms: Creative writing (incl. scriptwriting), Digital writing, Other creative arts and writing not elsewhere classified, Creative arts, media and communication curriculum and pedagogy, Interactive narrative, Narrative, generative AI, software, Generative Agents, computer narrative, Higher Education, Simulation, Computer games-programming
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19Book
Authors: Nisiotis, Louis
Subject Terms: I140 - Human-computer interaction, I400 - Artificial intelligence, I610 - Computer games programming
File Description: application/pdf
Relation: https://clok.uclan.ac.uk/id/eprint/53258/1/2024261199.pdf; Nisiotis, Louis orcid iconorcid:0000-0002-8018-1352 (2024) A System Architecture for AI-Driven Interactive Systems Within a CPSS Framework for Metaverse Applications. In: 2024 IEEE International Symposium on Emerging Metaverse (ISEMV). Institute of Electrical and Electronics Engineers (IEEE). ISBN 979-8-3503-5605-2
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20Book
Contributors: Haines, Eric, Akenine-Möller, Tomas
Subject Terms: thema EDItEUR::U Computing and Information Technology::UM Computer programming / software engineering::UML Graphics programming, Computer graphics, Computer games—Programming, thema EDItEUR::U Computing and Information Technology::UY Computer science::UYT Image processing, thema EDItEUR::U Computing and Information Technology::UM Computer programming / software engineering::UMK Games development and programming, Optical data processing, Computer science
File Description: application/pdf